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 Far Cry 2 Update

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Stretchnutz
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Stretchnutz


Number of posts : 349
Age : 38
Location : Palm Bay, Fla.
Registration date : 2008-06-02

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PostSubject: Far Cry 2 Update   Far Cry 2 Update Icon_minitimeThu Oct 09, 2008 9:19 pm

New Trailer :
http://multiplayerblog.mtv.com/2008/10/09/exclusive-far-cry-2-trailer/

Massive Far Cry 2 Preview Feature and Developer Interview : FRIGGEN 4 PAGES LONG
http://www.lazygamer.co.za/xbox-360/far-cry-2-blowout-our-largest-preview-ever

Random New Videos
http://www.videogamer.com/xbox360/far_cry_2/preview-1310.html

http://www.gamoholic.net/index.php/Specials/GC-2008/GC-2008-Far-Cry-2-gameplay-video-and-map-editor.html

may take some time to load, although the time of this vid may be old..GC 2008, it's a new vid that hasn't been seen yet

Excerpts from Videogamer article:

Now malfunctions are only likely if you've been alive for quite some time, so dodgy hardware will only be a major consideration for the best players.

Indeed, you'll soon discover that death is easy to find in a Far Cry 2 deathmatch. Two or three rounds will be enough to put you on the ground - combat is certainly closer to the deadly firefights of COD4 or Counterstrike than it is to the Halo series, where a brief retreat will give you enough time to recharge your shield.

All the same, you'll want to give it a go because a) you'll feel like a champion if you pull it off and b) saving a friend means their kill isn't counted on the other side's score.

In what may initially seem like a backward step, players are unable to pick up weapons from the bodies of other mercenaries. Instead you are forced to stick with the arsenal allocated to your chosen class.

You'll be able to reset your diamond allocation at any given time, but doing so will deduct one glittering stone from your total

one of our fellow journalists upgraded to a scoped grenade launcher that thoroughly toasted all comers. The developers were still balancing this area when we last spoke to them, so hopefully the final build won't favour any weapon excessively.


Last edited by Stretchnutz on Thu Oct 09, 2008 9:21 pm; edited 1 time in total (Reason for editing : Broken Link)
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Stretchnutz
Information Mod.
Stretchnutz


Number of posts : 349
Age : 38
Location : Palm Bay, Fla.
Registration date : 2008-06-02

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PostSubject: Re: Far Cry 2 Update   Far Cry 2 Update Icon_minitimeThu Oct 09, 2008 9:42 pm

Interesting excerpts from lazy gamer review:

A bus service also becomes available and allows you to quick travel to certain locations.

Due to the fact that consoles have limited memory compared to that of a PC, the developers came up with a very clever scoring system for objects and the amount of memory that they use. In the top left corner there is a bar showing the total amount of memory available for the map. Each object uses a certain amount of memory and is given a score accordingly. This is the only limitation to the editor but from what I have seen from the creations made so far, there is plenty of memory going around. A performance bar is also available, turning red to warn you that something is too complex to run at a decent framerate.
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