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 Metal Gear Solid Rising Announces a Cutting Gameplay Mechanic

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WHITE WIDOW

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Number of posts : 383
Age : 32
Location : GUNCHESTER
Registration date : 2008-07-16

PostSubject: Metal Gear Solid Rising Announces a Cutting Gameplay Mechanic   Mon Jun 14, 2010 10:41 pm

The major announcement coming out of this year's E3 is the game concept that Kojima and Konami explain as cutting and taking. This new mechanic seems to play a huge part in the game as Raiden cuts through enemies, objects and even buildings! The gameplay footage looked absolutely amazing as Raiden sliced directly through multiple pillars to drop a building on top of a bunch of enemies.

No release date announced yet, but we definitely got enough to feed our appetite! We will bring the all-new gameplay trailer to you as soon as we get it!

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